Large predators are hypochondriacs - and need to be! They cannot afford wounding as it decreases their efficiency in hunting, and may also trigger an attack by a pack member followed by a cannibalistic feast. And mimicking sound is the biological root of language and music. We can roar, growl and scream, and match our voices to the occasion, to the predator confronted. We can mimic sounds and adjust such to the occasion. United with others in bravery we become frightening, especially since we can do something no other primate can. With weapon in hand we are brave, daring, dangerous. And so is the mental and emotional psychic structure that flows from that. We kill with tools specialized as weapons. We are great killers, of course, but note: we do not kill like predators with tooth and claws. There would never have been "man the hunter". Without being able to survive large predators on the ground we would never have tapped into the huge protein biomass of large herbivores. And we did this despite being loaded down with babies or with game we hunted. We alone can face predators on the ground day or night and we have done so despite being all but blind at night, despite snoring sleepers, crying babies or lusty lovers, or all that bone debris we collected in our campsite from scavenging and hunting. All other primates are tied to trees to escape predation. We have a very special relationship to large predators because of all the primates we are the only species that is able to survive large predators on the ground, away from trees. While we may have evolved as hunters, we did not evolve like predators. So, watch what you reach for next time you get a sizzling steak! Apparently meat does not really taste "good" till it tastes of "plant"! We also have the herbivore's craving for salt. Our ancient herbivore root is still reflected in our taste preferences, for when we eat meat we flavor it liberally with plant poisons (pepper, chili, sage, thyme, curry etc). Herbivores may "evolve away" huge combat-canines, as shown not only by us, but by deer, horses, rhinos and half a dozen extinct families of large mammalian plant eaters. Herbivores form "selfish herds", predators do not. In such unrelated individuals cluster together in the open as protection against predation. Canine reduction is a signature of a common anti-predator adaptation, called the "selfish herd". Humans grow small canine teeth, not the large combat-canines typical of apes. Also, our bursts of speciation coincide in time with those of African antelope. Large herbivores do that - and so do humans. Nor do they segregate sharply into swarms of regional subspecies. Predators form no dwarfs, on islands or otherwise. Herbivores readily form dwarf species under poor ecological conditions such as in rainforests, deserts or predator-free oceanic islands, and they differentiate rapidly into new subspecies as they disperse geographically into new habitats. And that despite our fondness for meat, despite "man the hunter", and despite the fact that at least on species of humans, Neanderthal man, grew into a super predator. That is, our pattern and timing of forming species, of adapting to landscapes, mimics and coincides with that of deer, antelope or cattle, but not that of large carnivores. It's not only that so many fossilized remains of our ancient ancestors are meals consumed by large predators in secluded caves or rock niches, but also that we speciated like large herbivores. There is thus a reason why the bloody carnage on our highways is a mere statistic, but the mauling of a person by a grizzly is news. It was our ancient fate to be killed and eaten, and our primary goal to escape such. We pay close attention to large predators. From Fall 2008 Fair Chase (Part 1 of a 3 part series)
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So, now you have to fight two strong enemies with under-supplied half dead armies. The problem is that enemy faction has a Saka-Rusa roster who frankly has better starting cavalry than yours and right behind that faction is the actual Saka-Rusa faction that will also quickly declare war on you. You start in a small, poor, isolated, single region with bad supply (seriously, your army will be half dead before it even leaves your territory) and the first target for you is supposed to be the walled Province capital. Roxolani has what might be the hardest faction start in the game, especially if you suck at horse army combat (like I do). You will quickly be attacked by the Ponitc factions, maybe Amenia, and Arch-Bosporus. This has to be the hardest "Greek" faction start bar none (yes, even harder than Syracuse). You also need several turns of research before you can get the next level of military building that actually contains their hoplite or pike unit (lvl 2 Hellenic for hoplite and lvl 2 Caucus for pike). Everyone around you hates you, except for the two other Caucus factions, and that makes your starting trade faction bonuses underwhelming. The hardest starts I have experienced are Colchis and Roxolani.Ĭolchis has a poor starting roster (literally just levy trash troops) and even their later roster is all inferior versions of surrounding troop types (Ex: your hoplites only have 30 armor compared to the 35 armor on Pontic and Bosporan hoplites). Most of the barbarian factions start near beatable enemies that allow you to consolidate your starting province. Rome is also not so bad if you make peace with Epirus (letting them keep Taras) because you can prevent the "Carthage declare war" script from triggering as long as you don't consolidate Southern Italy. So far most of the Hoplite and Pike factions are not so bad as you can funnel enemy waves into pointy death. Think we missed one? Give us a Modmail and suggest new Subreddits to add to the lists! Total War Center Mod List (Not every mod, but most Overhauls)Ī guide to buildings and economy in Three Kingdoms KamachoThunderbus' Spell Stat Cheat Sheet List of Total War Tools Explaining Historyīig list of recommended reading on classical antiquity Filter ContentĬommunity Message the Mods Join the Offical Discord Join the Subreddit Discord Join our Weekly Q&A Thread Resources If that's your situation, hang around the sub for a couple of days and leave a few comments - you'll be able to post in no time! Need more details? Read our full rules here. Our automoderator also prevents spam by deleting posts from users less than four days old or who have less than three karma. Giveaways and contests must be approved beforehand by the moderation team. No politics allowedĭon't derail threads with off-topic memes or controversy. TW A Message from Total War’s Leadership Team (Dec 2023)Īll posts must be related to the Total War series.Post your strategies, thoughts, links and reviews here. Click here to set your flair! Welcome to /r/TotalWar!Ī subreddit for all of those who love the Total War series. Once you’ve cleared all the fog in Tsushima’s northern territory, you can freely explore the entire area to find its collectible locations. Jogaku prefecture has seven places to liberate: General Bartu’s Camp, High Point Guard Post, Frozen Forest Crossroads, Silk Farm, Kawachi Whaling Village, General Dogshin’s Camp, and Mountain Pass. Tsushima doesn’t map directly onto Tsushima. Jogaku Prefecture liberation locations map Image: Sucker Punch/Sony Interactive Entertainment via Polygon The Forbidden Shrine is located in the North-West region of Iki Island, on the island with the Monkey Sanctuary on it in Raiders promontory, just North of where you find the. The digital geology that shaped the virtual Tsushima followed different laws than those that created the real island. Sago prefecture has four places to liberate: White Falls Village, Bitter Hills Garrison, Frozen Overlook, and Derelict Mine. Sago Prefecture liberation locations map Image: Sucker Punch/Sony Interactive Entertainment via Polygon Kin has four locations to liberate: Twilight’s Edge Overlook, Morimae Brewery, Izumi Village, and Icy Forest Crossroads. In this Ghost of Tsushima guide, we’ll show you how to find all of the Fox Dens so your furry friends can lead you to each Inari Shrine across the island’s three regions. Kin Prefecture liberation locations map Image: Sucker Punch/Sony Interactive Entertainment via Polygon Jogaku Prefecture Mongol-controlled liberation locations map. Sago Prefecture Mongol-controlled liberation locations map Director Naoki Hamaguchi drew inspiration from games like Ghost of Tsushima and The Witcher 3 to create a rich world map and character development.Kin Prefecture Mongol-controlled liberation locations map.Image: Sucker Punch/Sony Interactive Entertainment via PolygonĬlick the links below to go directly to one of the prefectures below: The final area of the game will still keep you plenty busy before and after you finish the campaign. Below we’ll detail the location of each occupied area by prefecture. Ghost of Tsushima’s northern region, Kamiagata, has 15 areas to liberate from Mongol control. There are 15 locations to liberate in Kamigata. This portion of the Ghost of Tsushima guide includes all the Pillar of Honor Locations across Act 1: Izuhara, Act 2: Toyotama, and Act 3: Kamiagata. Our Ghost of Tsushima map below will show you every location you need to liberate from Mongol control to clear out Kamiagata. If you’ve already liberated all of Izuhara and Toyotama, then you’ll get two Trophies for this area and the Master Liberator Trophy which you receive for liberating the entire island. Liberating all of Kamiagata will lift the fog of war surrounding the area, opening up the northern region to reveal a significant chunk of places to find like haiku locations, fox dens, and more. Theres also an Interactive Map of all important. Ghost of Tsushima’s northern region, Kamiagata, has 15 areas to liberate from Mongol control. This Ghost of Tsushima wiki strategy guide and walkthrough includes a full walkthrough for all three acts, every duel, and every notable location. The University of Southern California was used as a filming location in films and television series like The Graduate, Forrest Gump, The Social Network, House M.D., Entourage, Scrubs, The Office, Monk, Gilmore Girls, Beverly Hills, etc. California Routes: US Highways and State Routes include: Route 6, Route 50, Route 101, Route 199 and Route 395. East-West interstates include: Interstate 8, Interstate 10, Interstate 40 and Interstate 80. Notable alumni include Nobel laureates, MacArthur Fellows, Rhodes scholars, Marshall scholars, Academy Award winners, Emmy Awards winners, Pritzker Prize winners, billionaires, and so on. California Interstates: North-South interstates include: Interstate 5 and Interstate 15. Those who want to plan a Southern California road trip will have the opportunity to explore the 2 great deserts, Mojave Desert and Colorado Desert, where you will also find the main parks in the area, namely, Joshua Tree National Park, Death Valley and Mojave National Preserve. 1888 Southern California Map Print, Vintage Map Art, Antique Map Wall Art, Los Angeles Map, Santa Barbara Map, San Diego Map, Ventura Map (2k) Sale Price 18.75 18.75 25.00 Original Price 25.00 (25 off) FREE shipping Add to Favorites. Many technologies were invented at the University of Southern California such as VoIP, the Domain Name System, DNA computing, dynamic programming, antivirus software, and image compression. Southern California Road Trip Itineraries: Map, Routes and Ideas. It is home to The School of Cinematic Arts which is the oldest and largest film school in the United States. The university is one of the top universities in the country. Widney on October 6, 1880, making it the oldest of its kind in the state. The University of Southern California (USC) is a private research university located in Los Angeles, California, United States. Universities » University of Southern California, CA, USA In military GMT is known as Zulu time.Greenwich Mean Time was the same as Universal Time (UT), until the introduction of UTC in 1972 a standard astronomical concept used in many technical fields. Clocks are turned backward 1 hour to Sunday, November 3, 2024, 1:00 am local standard time instead. It is now often used to refer to Coordinated Universal Time (UTC) when this is viewed as a time zone, and in casual use for the most parts it is the same. DST ends annually the on first Sunday of November. Greenwich Mean Time (GMT) originally referred to the mean solar time at the Royal Observatory in Greenwich, London. Other major cities in the area are Abidjan, Dakar, Grand Dakar, Accra Principal Cities: The largest city in the GMT timezone is London from United Kingdom with population about 7.557 million people. Offset: GMT is 0 hours ahead Greenwich Mean Time (GMT) and is used in EuropeĬountries: It is used in following countries: Burkina Faso, Côte d'Ivoire, Britain (UK), Guernsey, Ghana, Greenland, Gambia, Guinea, Guinea-Bissau, Ireland, Isle of Man, Iceland, Jersey, Liberia, Mali, Mauritania, St Helena, Sierra Leone, Senegal, Sao Tome & Principe, Togo Offset UTC 0:00 hoursħ:00 am 07:00 CDT (Central Daylight Time) (Dallas, TX, USA). Offset UTC +9:00 hoursġ2:00 pm 12:00 Greenwich Mean Time (GMT). Korea Standard Time is 9 hours ahead of Greenwich Mean Time and 14 hours ahead of CDT (Central Daylight Time)ĩ:00 pm 21:00 in KST is 12:00 pm 12:00 in GMT and is 7:00 am 07:00 in Dallas, TX, USAīest time for a conference call or a meeting is between 5pm-7pm in KST which corresponds to 8am-10am in GMTīest time for a conference call or a meeting is between 8pm-10pm in KST which corresponds to 6am-8am in Dallasĩ:00 pm 21:00 Korea Standard Time (KST). In this procedure, the surrendering party formally yielded its people, community, and property to Roman discretion. As the Roman historian Livy puts it, “towns are sacked after they are captured, not after they surrender.” These ideas were formalized in a Roman ritual of unconditional surrender called deditio in fidem, or “surrender to the good faith” of Rome. On the other hand, the Romans did develop norms and conventions for the treatment of enemies who surrendered, and this is probably what Sallust means by “laws of war.” Notably, it was customary to spare enemies who submitted “before the ram touches the wall”-that is, who yielded without resisting. Such was common enough in the ancient world, when there were no effective international laws to curtail military violence and where victors enjoyed the “rights of conquest” over the vanquished-effectively the right to do whatever they wanted to defeated enemies. Indeed, Roman warfare was frequently punctuated by these and other large-scale atrocities, usually without comment or criticism in ancient texts. Nor did they invariably regard massacres, mass enslavement, or the destruction of entire towns and cities as beyond the pale. Yet the Romans did not have a concept of “war crimes” in a codified, legal sense. THE ROMAN HISTORIAN SALLUST, WRITING IN THE FIRST CENTURY BCE, asserts that Marius committed an “act against the laws of war” by destroying Capsa after its people had surrendered. His forces butchered the town’s adult males, rounded up women and children for sale into slavery, and then looted and torched Capsa. In light of Capsa’s strategic importance, he thought the population could not be trusted and decided to neutralize the latent threat. Their leaders lost heart and surrendered before the wave of attacking legionaries crashed against their walls.ĭespite the surrender, Marius did not restrain his men. The people of Capsa immediately panicked as they saw the Romans barreling toward their open gates. The Roman cavalry and light infantry sprang out of their hiding places and raced to the open gates, with Marius bringing up the rest of his army close behind. The inhabitants of Capsa, utterly unaware of the legions lurking nearby, opened the gates to the town and went about their morning business. After concealing his forces in some hills, he watched and waited until the light of dawn began stretching over the horizon. He led his army in a series of daring marches until they arrived by night just a few kilometers outside Capsa. Aside from its solid defenses, it was nestled in a sun-baked desert bereft of water, lacking forage, and reportedly infested with venomous snakes. His latest target was the fortified town of Capsa, which reconnaissance revealed would be difficult to capture. When Jugurtha refused to meet the legions head on in battle, preferring to use his mobile cavalry to raid and ambush rather than get chopped to bits by the Roman heavy infantry, Marius adopted the strategy of assaulting Numidian strongholds one by one. A newly elected consul of the Roman Republic, he had recently taken command of Rome’s war against King Jugurtha, a canny foe whose Numidian kingdom sprawled across the north African coast in what today is Algeria. In ancient Rome, commanders who broke the unwritten rules of military conduct might be greeted with either praise or punishment.ĪS THE SUMMER OF 107 BCE DREW TO A CLOSE, Gaius Marius drove his legions deeper into the North African interior, determined to accomplish something great. Tiny timeline: ancient Egypt and Mesopotamia in a global context, 2nd–1st millennia B.C.E.Crimes and Consequences in Ancient Rome Close.Tiny timeline: ancient Egypt and Mesopotamia in a global context, 5th–3rd millennia B.C.E.Elena FitzPatrick Sifford on casta paintingsīlack Pharaohs: Nubia, Egypt, and Historical Racism… Reframing Art History, a new kind of textbook.Not your grandfather’s art history: a BIPOC Reader.With 503 contributors from 201 colleges, universities, museums, and researchĬenters, Smarthistory is the most-visited art history resource in the world. We believe that the brilliant histories of art belong to everyone, no matter their background. At Smarthistory, the Center for Public Art History, we believe art has the power to transform lives and to build understanding across cultures. With over 8 million total levels played, Happy Wheels' engaging level editor and wacky mechanics have provided endless fun for over a decade. Guide various vehicle riders through deadly obstacle courses filled with creative traps, hazards and macabre humor. Looking for an absurdly fun, challenging and downright gory racing game? The wildly popular Happy Wheels delivers outrageous user-made levels packed with unpredictably chaotic physics. Happy Wheels - The Hilariously Gory Physics Racer That Popularized User Levels Practice refines your technique in these addictive skill games. Time your key presses carefully as the speed increases for high scores. Dodge around holes, walls and obstacles by moving side to side. Use the left and right arrow keys to guide your character down an ever-descending sloped hill. Slope unblocked games are simple to play. Say goodbye to boredom and monotonous gameplay - these unparalleled slope games deliver nonstop action, excitement and fun! All games are tested for fairness and fully accessible anytime. With no restrictions, blocks or limits, immerse yourself completely in these fast-paced games purpose-built to get your heart pounding. Experience the adrenaline rush as you maneuver your character down steep, winding courses filled with obstacles and challenges to overcome. Experience Thrilling Slope Games Unblockedīuckle up for an exhilarating ride down virtually generated slopes! Our handpicked selection of the most thrilling slope games unblocked offers unlimited entertainment. The player does not take damage for 60 game ticks (3 seconds) upon respawning from death. On Peaceful difficulty, the health bar recovers regardless of hunger, but still depletes from starvation damage, and the hunger bar does not lose any points even when under the effect of hunger. On Easy difficulty, it brings health down to 10. On Normal difficulty, it brings health down to 1. On Hard difficulty, starvation kills the player. While the hunger bar is at 0 ( ), the player is starving and proceeds to lose health. If the hunger bar is at 17 ( × 8.5) or lower, the player does not regenerate health unless in Peaceful difficulty (or under the effect of certain potions). The hunger bar depletes faster from energy-intensive activities like sprinting, jumping, attacking mobs, and mining, and it can be refilled by eating food. When the player's hunger bar is at 18 ( × 9) or higher, health slowly regenerates by 1 every four seconds, but when it is at 20 ( × 10) with saturation remaining, health regenerates by 1 every half second. One full heart represents two health points. The player has 10 full hearts or 20 health points.
This game basically has no story content outside of the openining cutscene. The Game reminded me of Atlus' (excellent) Catherine for a bit, with the block puzzles and general themes. After Playing The First set of Dungeon's (basically the tutorial), It was clear it wasn't that, I expected some crazy over exaggerated japanese story to kick off (around the actually decent gameplay), with some explicit content in it. I was expecting something light weight, and relaxing that didn't require a huge brain or time commitment and was perhaps mildy sexually stimulating. I jumped into the game kind of expecting a different sort of experience to the one I got. I saw the R12 rating and done some research, obviously finding about the so called "R18" version of the game, I installed the unoffical patch immediately before playing. I thought it was kind of cool something like this could actually show up on steam (on the front page), as it gives it a greater feel of legitimacy, and I couldn't resist the low price. When I first saw this game on steam I thought that it would be a game in a similar vein to Illusion Software's titles, based around the neat-ish concept of Cindrella. The Game has pretty much been summed up in other reviews, but I just want to give a quick insight. The game works, and works well enough to be an enjoyable experience for anyone who isn't frustrated at puzzle games yet and wishes to sit there pondering the next course of action! For a £3-4 game, you can't really say you're not getting what you're paying for. There are a couple of customisation options in this version, not as many as the R-18 version you can purchase, but honestly, for such a game I wouldn't really worry too much about not having a skirt disable feature or jiggle physics slider- if this is something that you can't live without then I guess you should get the R-18 one, but this is basically the same game. The levels for the most part look the same and you'll probably end up well accustomed to the textures of walls and blocks, and the model of Cinderella herself (which looks alright in my opinion) The levels are rather open ended, so you can solve them multiple different ways.Īs many have said before, the game and its story are pretty short, but is novel and unexpected compared to the look of the game. There is also some jank in the hitboxes of the swinging axes which can be pretty frustrating if you're not thinking and just going by appearance. I also won't deny there are some rather janky mechanics due to the Unity engine allowing you to have a 'cheap' and unintended solution to a level. The game is simplistic, I will not deny that. I haven't completed it yet, but I've been longing to play the game since played the demo a few days before the release date. Use the 3 actions to solve the Puzzle and reach the exit.įantastically quirky short puzzle game. The Prince claimed that Cinderella killed the King and try to framed her up.įinally, Cinderella was arrested and locked in the dungeon.Ĭan she escape from the dungeon? Cinderella need your help!Ĭinderella Escape! is a 3D Action Puzzle Game. Unfortunately, it happened that she saw the King was murdered by the Prince. She made every effort to get rid of all troubles to go to the ball. Telling that a ball was to be held at the palace and the Prince would choose a girl to become his wife. One day a letter of invitation was arrived. However, her stepmother didn't like her one little bit and treated her as a slave. Once upon a time, there was an unlucky girl named Cinderella. “Any woman-on-top move means she drives the action, bumping and grinding as she desires while he gets to lie back and come along for the thrill ride. “It’s a space-efficient move that doesn’t compromise on pleasure no matter what size the car,” Sweet says. Last, stay on the passenger side of the car so there are no accidental horn honks as the action heats up,” Sweet says. Also put down a towel or something else to protect the seat material. Safety tip: “Turn off the car to avoid making this a final joy trip. To take him for a test drive, all she has to do is clutch the headrest to add some turbo power and shift his gear stick up, down and all around.” She climbs on top of him facing away from him and, depending on her height and the kind of car, can either kneel or bend her legs so her feet are planted outside his hips. “He can then recline on the passenger-side backseat, with his legs resting on either side of the front passenger headrest. “Flip the front passenger seat forward and push it as close as possible toward the dash,” says Lisa Sweet, author of 365 Sex Thrills. “Being on top allows her to rub her clit against his pelvic bone or reach down with her fingers for some extra stimulation.” “This position works for women who know how to take what they want with no apologies,” O’Reilly says. She climbs on top and grinds to her heart’s content,” says Jess O’Reilly, Ph.D., author of The Little Book of Kink. “He lies on his back across the backseat, and she ties his hands above his head using the seat belt. There is heightened G-spot stimulation with rear entry, and she or he has access to the clitoris,” Van Kirk says. “The woman controls penetration and rhythm. “This position is all the better with her legs inside of his, keeping the position compact and controlled.” “The best car position is with him seated in the passenger seat and with her on top, facing away from him for some rear-entry access,” says sexologist and couples therapist Kat Van Kirk. The position makes it easier for both partners to relax and get off, without distraction or performance anxiety. If you’re nervous about going at it in the car for the first time (we’ve all been there), spooning is a familiar place to start. Spooning remains a classic go-to sex move because not only is it comfy, it gets the job done. “You can put one seat all the way down and have both people on one chair in the side spoon position, inserting the penis ,” Dawn Michael, certified clinical psychologist and author of My Husband Won’t Have Sex With Me, says. For the sake of this article, the experts we spoke to referred to penetrating partners as men and receiving partners as women. Just don’t blame us if an officer taps his flashlight on your fogged-up window.Īt SheKnows, we recognize that not all penetrating partners are male and not all receiving partners are female. Ahead, check out our favorite, expert-approved car sex positions you don’t have to be a teenager to pull off, and give them a whirl next time you’ve got a moment to park and play. (Ever smacked your tailbone too hard on a seat belt? Ouch.) But the right car sex position, along with some satisfying sex toys, can totally rock your world and leave some devastatingly hot memories for next time you run errands. Your car is also a contained space that tests you and your partner’s ability to get each other off efficiently and gives you a lot of access to one another.īut, let’s be real, getting it on in a vehicle can be tricky and not all that comfortable if you aren’t as spry as your 18-year-old self was. As a adults, we presumably have a bit more privacy than we did as teenagers, but car sex is still as tantalizing as ever - and, especially for those of us with kids at home, it gives you that extra bit of separation from the responsibilities so you can truly relax. Having sex in the car is super hot - mostly because it kind of brings you back to those teenage days of making out in the backseat somewhere, terrified (or thrilled by) the idea of being caught and scrappily making it work for some intimacy with your crush. |
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